Updated on: Oct 14, 2010
This lesson shows you how to identify entities in a project that have scripts or objects with custom properties attached to them. The process described here can be applied to any LiveCode stack.
Updated on: Nov 23, 2011
This lesson describes how to create a simple interactive 8-Puzzle game. Sample code is provided that can be placed in and run from the main stack. The board and game tiles are automatically generated.