Updated on: Oct 23, 2009
Sending messages to objects is an important part of the revTalk language and can allows you to write code in an object-orientated manner. This lesson explains the various ways to send messages to objects using a simple example. Note that you can also send messages to objects using the dispatch...
Updated on: Oct 19, 2012
The message path is one of the fundamental concepts of LiveCode and describes how messages flow between LiveCode scripts. Sometimes, however, a programmer may wish to break out of the current path. This lesson describes the basics of the message path and how to call handlers that are outside ...
Updated on: Sep 14, 2010
I have an old laptop at home, which over the years has taken quite a beating and has everything (including the kitchen sink) installed on it. As a result, it now takes the best part of 30 minutes just to boot up. I don't want to re-format the drive and re-install windows as there is a bun...
Updated on: Jan 25, 2011
It might on occasion be useful to detect when the content of a field changes. In this lesson we will see how to detect changes in a field by intercepting and handling messages.
Updated on: Jul 19, 2011
The LiveCode Server product brings our english like language to the server environment. The server engine is a separate build of the LiveCode engine with specific syntax and functionality that makes it suitable for use in command-line contexts and, in particular, as a CGI processor.