revLessons > How To - revMobile Tasks

How To - revMobile Tasks

  • This lesson looks at how to create a file and then read/write data to it. This has many practical applications from storing user settings between sessions to high score tracking. The sample stack we'll build together will be configured for the iPhone, but these principles will work for winMobi...

    Tags: defaultfolder, files, iPad, iphone, revmobile, specialFolderPath, URL
  • In this lesson we will look at how to place a call from a rev app using the main iPhone calling interface.

    Tags: Call, iphone, phone
  • Posted on: Apr 01, 2010

    How do I play sounds on the iPhone?

    In this lesson we'll look at how to play an audio file from a rev stack running on the iPhone. Well focus on how to add sounds to alerts and the use of the 'play' command.

    Tags: beep, beepsound, iphone, play, sound
  • Posted on: Apr 01, 2010

    How do I send an email on the iPhone?

    In this lesson we will look at how to send an email from a Rev app through the main iPhone mail interface.

    We have extended the revMail command to work with the native iPhone mail client making this task very simple.

    Tags: email, iphone, revMail
  • Posted on: Mar 30, 2010

    How do I use Core Location in revMobile

    How to use Revolution and revMobile to access Core Location data from an iPhone.

    Tags: Core Location, iphoneCurrentLocation, iphoneStartTrackingLocation, iphoneStopTrackingLocation, locationChanged, revmobile
  • Posted on: Mar 26, 2010

    revMobile Video How-To's - Shake

    In this video lesson we learn how to use the shake feature of the iPhone with revMobile. Follow along by downloading the resource pack below and create the reactions tester app with us.

    Tags: gestures, iphone, motionEnd, motionStart, shake
  • Posted on: Mar 25, 2010

    revMobile Video How-To's - Multi-touch

    In this video lesson we learn how to use the multi-touch feature of the iPhone with revMobile. Follow along by downloading the resource pack below and create the Bulls-i game with us.

    Tags: game, iphone, multi-touch, revmobile
  • This lesson explains how to decode the data received from the iPhone accelerometer into meaningful information and how to use it to move objects around the screen. The lesson builds on Part 1, which showed how to receive data from the accelerometer and display it, as well as how to set up acce...

    Tags: accelerationChanged, accelerometer, gradient, graphic, iphone, iphoneDisableAccelerometer, iphoneEnableAccelerometer, move, position, spirit level, UI
  • This lesson explains how to get started using the iPhone accelerometer in revMobile and how to test that the accelerometer handling in your stack works without needing to deploy your stack to the device.

    Before doing this, you will need to have installed the iPhone SDK and signed up to...

    Tags: accelerationChanged, accelerometer, accept, datagram, debug, iphone, iphoneDisableAccelerometer, iphoneEnableAccelerometer, simulator, socket, UDP
  • The pinch motion that you find in many iPhone apps is known as a 'gesture'. Apple don't provide support for specific gestures such as pinch leaving us as developers to implement them ourselves from touch messages. This does mean we have to do a little math but we'll work through that together ...

    Tags: iphone, multi-touch, pinch, touchend, touchmove, touchstart